Maximum HPs/Level

November 26, 2006 at 2:42 pm (House Rules)

This house rule in our campaign allows the player characters to receive maximum hit points every time they level up. We have used it in the past with older campaigns and it has always added to the fun factor, without reducing from the gaming experience.

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Grouped Weapon Feats

November 22, 2006 at 6:44 pm (House Rules)

My version of the Weapon Group Feats.
They work as in Unearthed Arcana, but the groups are slightly different.

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Neverwinter Nights 2

November 7, 2006 at 9:35 pm (News)

It is probably beyond the scope of this blog to talk about computer games, but I bought Neverwinter Nights 2 a few days ago and I have been enthralled by it. The game is amazing in many ways, and I recommend it wholeheartedly and without second thoughts to anyone with interest in D&D (who else would read this anyway?) and computer RPGs.

Yes it is the opinion of one man on the internet, but in the end, what do game reviewers have that I do not? :D Plus I’ve played most D&D games out there, good and bad, since Baldur’s Gate, and I am hard to impress. Take my word, Neverwinter Nights 2 rocks.

~Firkraag

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Vorius “Blackhand”

November 3, 2006 at 6:51 pm (NPCs)

Vorius is the leader of the blackdagger mercenary company, and that makes him captain of the guard in the village of Dever.

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Division of Flesh

November 1, 2006 at 5:41 pm (Spells)

This necromantic spell is a curse that tears apart the victim’s flesh, causing severe bleeding, a touch of damage-dealing offensive magic for practicioners of the dark arts.

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