Massive Damage

March 20, 2007 at 7:47 pm (House Rules)

So, massive damage. That rule caught my eye on the first time I read the 2nd edition AD&D Player’s Handbook – and of course I have been using the relevant rule in 3 and 3.5 editions. But its a little too static for my taste, so here’s a house-ruled version.

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Maximum HPs/Level

November 26, 2006 at 2:42 pm (House Rules)

This house rule in our campaign allows the player characters to receive maximum hit points every time they level up. We have used it in the past with older campaigns and it has always added to the fun factor, without reducing from the gaming experience.

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Grouped Weapon Feats

November 22, 2006 at 6:44 pm (House Rules)

My version of the Weapon Group Feats.
They work as in Unearthed Arcana, but the groups are slightly different.

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Armor vs Weapon Types

September 11, 2006 at 8:49 pm (House Rules)

This variant rule is designed to simulate how the different types of weapons (slashing, piercing, bludgeoning) interact with the different kinds of armors.

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